AI Insights · Timothy · April 2024
Top 5 Trivia Games on Android in Spain, Q1 2024
Explore the performance of the top 5 trivia games on Android in Spain during Q1 2024, featuring weekly downloads, revenue, and active users.
In the first quarter of 2024, the top 5 trivia games on the Android platform in Spain demonstrated varying performance metrics. Here's a closer look at their weekly downloads, revenue, and active users.
Trivia Crack from etermax saw its weekly revenue fluctuate, peaking at around $599 in the first week of January and then witnessing minor variations, closing the quarter at approximately $403. Downloads for the game started strong at 9.3K and saw a dip mid-quarter, only to recover to around 7.3K by the end of March. Active users showed a similar trend, starting at 18.2K, dropping to a low of 14K in mid-February, and then increasing to 19.3K by the end of the quarter.
GeoGuessr experienced a notable decline in weekly downloads, starting at 5.6K and dropping to 1.3K by the end of March. Revenue peaked at $524 in early February but fell to around $182 by the quarter's end. Active users followed this downward trend, starting at 10.5K and finishing at approximately 5K.
Elevate - Brain Training Games from Elevate Labs maintained relatively stable weekly revenue, peaking at $312 in early January and ending the quarter at around $243. Downloads showed a slight decline from 670 in the first week to 608 by the end of March. Active users, however, saw a steady increase, starting at 3.1K and rising to nearly 4K by the end of the quarter.
Kahoot! Play & Create Quizzes from Kahoot! demonstrated strong performance in Q1 2024. Weekly downloads peaked at 11.9K in mid-February but dropped to 4.8K by the end of March. Revenue showed gradual growth, reaching $298 in the last week of March. Active users started at 43.6K and peaked at 60.5K in mid-February, ending the quarter at 45.6K.
Peak – Brain Games & Training from Synaptic Labs had a modest performance. Weekly revenue peaked at $303 in the first week of January but fell to around $146 by the end of March. Downloads remained relatively low, starting at 202 and dropping to 132 by the end of the quarter. Active users showed a gradual decline, starting at 1.2K and dropping to 990 by the end of March.
For more insights into these trends and other app performances, visit Sensor Tower.